1.0 Introduction
Tunnels Of the Underworld - The story (this is really
important, yeah ;)
In the year 2525 World War III wiped out almost every
living creature on the surface of Earth. Huge dust clouds and nuclear
radiation in the athmosphere made it impossible for mankind to keep
living on the surface of the Earth. The only place warm enough for
living was deep beneath. And so the few survivors started to dig
tunnels, trying to get closer to the center of the Earth. But everything
was scarce; room, food, machines, basic goods... And so the people
had to fight again, for the survival of the fittest.
The game
TOU is an action paced side-view game, developed by a small group
called GigaMess. The basic idea is to fly a spaceship in order to
wipe out your enemies. Terrain explodes in thousands of pieces,
you hear your troopers screaming in pain, your ship starts smoking
and you shoot that final dumbfire towards the enemyship and BOOM.
Sounds familiar? Well, TOU has many improvements to the classic
genre. First of all, TOU is totally free.
In TOU, there are 4 hand drawn levels, millions of generated levels
with 6 photorealistic themes, 7 deathmatch styles, over 70 special
weapons and over 10 basic weapons. Special weapons vary a great
deal, and only few of them are meant for straight shooting. Turrets,
troopers, fireworks, bombs, nuclei and Komet Bomb 3s (remember these?
every seventh komet bomb is a dud, just like in real life).
But most of the weapons are just too strange to describe in a single
word.
I'm sure you'll also love TOUs music tracks. Rock / heavy, techno
and movie music packed in WMA-format
And TOU offers some new never-seen-before-in-this-genre
features also, that all can be turned off if you don't like them.
- Line-of-sight (LOS), meaning that you can't see very far behind
a wall. Well this is like in Nox (a Westwood game).
- When you splash in water, it starts to wave like real water.
- A very handy weapon menu, so you can select easily the weapon
you want during the game.
- Most of the weapons are totally original
- Death Timer. If you don't like too long rounds, you can put
a timer (you can decide the time from 10 seconds to 30 minutes)
and after that something destructive will happen (you can decide
it from the menu).
- Ground Generator, which creates you millions of photorealistic
levels (well, a game called A2 implemented this somehow. And Worms
of course).
- HUD map (from Subspace)
- Lots of smaller stuff of course, check out the features
or the game itself.
4 hand drawn battlefields and millions of Ground Generator levels
should offer you enough fighting room for beginning. If you want
more, you can draw your own levels.
It's quite easy to draw levels and you have lots of artistic freedom:
16-bit colors and you can add burning land, repair place, water
with streams, indestructable land, snow and much more, and they
all can be coloured and painted just the way you like!
Legal stuff:
- You may not use TOU's musics or graphics in your own products
without the permission of the authors.
- You may not sell TOU
- But you can distribute the unmodified original TOU packet freely.
- We take no responsibility for any damage. So if your head blows
up because of the astounding graphics or your family members assassinate
you for listening to TOU's musics too loudly, we won't give you
a penny.
- Add the typical legal blahblah here and read it too
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